Internet Access Affects Consumer Electronics Device Ownership
The NPD Group announced it reckons internet access directly affects consumer electronics device ownership levels in the United States.
The NPD Group announced it reckons internet access directly affects consumer electronics device ownership levels in the United States.
The NPD Group announced it reckons consumer spending on video gaming in the U.S. totaled $12.35 billion in the second quarter, a decline of 13% compared to Q2 2021.
The NPD Group announced it reckons Netflix streaming use and Blu-ray Disc (BD) sales have risen significantly since the COVID-19 pandemic began.
The Entertainment Software Association (ESA) announced it reckons the U.S. video game industry generated $43.4 billion in revenue last year.
The Entertainment Software Association (ESA) announced it reckons the U.S. video game industry generated $36 billion in revenue last year.
The NPD Group announced it reckons that half of U.S. Internet homes now own a Connected TV device.
The NPD Group announced it reckons that awareness of, and satisfaction with, UltraViolet (UV) is on the rise among U.S. consumers.
The NPD Group announced it forecasts that there will be 204 million connected TV devices linked to the Internet in the U.S. by 2017.
The NPD Group announced it reckons that U.S. consumers spent $4.6 billion on video gaming in the first quarter of 2014.
The NPD Group announced its research suggests that over half of the 16 million UltraViolet users in the U.S. view their cloud-based movie library on a television.
The NPD Group announced the results of its latest survey suggest that “core” gamers in the U.S. overwhelmingly prefer physical formats to digital downloads.